

Chapter 1
As sonic was relaxing on the beach tails
Ran up with a boogie board and said,
"sonic watch me, pleas!" "all right all right, sheeesh. Sonic watched tails jump
into the water with his boogie board. But
woo dent you now the phone rang! "sorry got to get the phone tails."
"no sonic wait, oh fooie. "yes ok yes sir
bye.", said sonic. Oh tails!, said sonic
"That was the army colonel he said
he has a problem so lets go.", said sonic
When sonic and tails got there they were
Informed that the army's top secret weapon had got loose. And it was yep
You guessed it shadow the hedgehog!!!
Well when sonic herd this he got the
Butterflies. "Get him back hurry!"
Sonic and tails looked every were
But could not find shadow! Until
"So your looking for me are you
pathetic.", said…shadow. "were
taking you in bub!", said tails.
"I doubt it because I am the ultimate
life form ha.", said shadow. "Well get
you yet shadow.", said sonic
I dare say not you hedgehog grr!!!
Chapter 2
"Well I haft to go bye.", said shadow
"Were did he go tails?" "I don't now
sonic but I bet he's after the chaos emeralds.", said tails "Your right
tails!", said sonic "But well need the
tornado for this job.", said tails "Right
you are." "So lets go!" said sonic
"WAAAIT!! Cried tails "Ooow my head
hurts." Said tails "Well you haft to drive
the plain so hurry up!" said sonic "Hey
why don't we ask knuckles to help us."
Said tails "OK sounds good." Said sonic
RING RING!! "Yes yes yay!" said knuckles "Well I'm here so lets go." Said knuckles So as they went on sonic thot
It was quiet and nerly fell asleep.
"Hey look some caves lets check it out."
Said knuckles. "I'm landing now!" cried
Tails. "Gies look two emrelds." " great!"
Said sonic. But there were two tunnels
Next what wood they do? "Lets split up."
Said tails. Well knuckles went in one and
Sonic and tails went too the other.
Chapter 3
As knuckles came upon the next emerald
Chamber he saw three emeralds but knuckles got caught in a trap by shadow!
"your gust the right bate to catch sonic and tails ha ha ha ha!" said shadow. "yull pay ya varmit." Said knuckles. Mean while sonic and tails had found one
emrald.
Unfortunately sonic and tails did take
The bate. Shadow was expecting them.
When sonic and tails got there sonic started fighting shadow and tails tried
To get knuckles down. "Hmm maybe its
This switch?" said tails Tails tried the switch and many others but the net wouldn't budge. Then there was one left
And it worked! "whoooo!" cried knuckles as he tumbled to the ground. And sonic defeated shadow and they went home happily!!!
The end
here are some codes frome ather websites! for sonic and
knuckles/
Bonus rounds:
Insert the Sonic The Hedgehog into the Sonic And Knuckles cartridge. Hold A + B + C and press Start when the "No Way" message is displayed to play the unknown bonus rounds in order. For example, if you keep playing and reach level 12 and want to stop, make a note of the password at the bottom of the screen. Turn off the game and turn it back on, it will restart at level 1 again. Press Down and use the D-Pad to enter the password on the screen. Then, press Start, the level you last played will begin.
Information in this section was contributed by Keith Donovan and Shooebee87.
Level select:
Begin game play with no other cartridges inserted into the Sonic And Knuckles cartridge. Go to any pulley in the first level and press Left(3), Right(3), Up(3). The sound of a ring being collected will confirm correct code entry. Pause game play and press A to restart the game. Hold A and press Start at the title screen to display a level selection screen.
Information in this section was contributed by andalite.
Alternate level select:
Insert the Sonic The Hedgehog 2 cartridge into the Sonic And Knuckles cartridge. Press Up(3), Down(3), Left, Right, Left, Right at the title screen. A sound will confirm correct code entry. Press A + Start to display the level selection screen. This code will also all rings to be kept if your character is hit.
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. In Angel Island Zone, grab on to a vine and while swinging on it press Left(3), Right(3), Up(3). A sound will confirm correct code entry. Press Start then A at the title screen to enter the Sound Test.
nformation in this section was contributed by Matt Dravich.
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Quickly press Up(2), Down(2), Up(4), after the Sega logo fades and Sonic starts to appear, and before the screen flashes white. The timing of this code is particularly sensitive.
Information in this section was contributed by Jessup Columbia.
As Sonic, Tails, or Knuckles (Note: This is who you will control when you select a level), go to Angel Island Zone. Find one of the swinging vines (not the vines that go down the other vine, but the ones that go back and forth). Press Left(3), Right(3), Up(3). The sound of a ring will confirm correct code entry. Press Start, then A. Press Up or Down(2) at the title screen to enter the hidden sound test where you can choose any level. (Only the Sonic 3 levels in Sonic 3 but any level in Sonic 3 and Knuckles). To change your character in the sound test, press C. The yellow numbers are your character (00 for Sonic and Tails, 01 for Sonic, 02 for Knuckles, and 03 for Tails.)
Information in this section was contributed by Michael Pierson.
Debug mode:
Insert the Sonic The Hedgehog 2 cartridge into the Sonic And Knuckles cartridge. Play songs 1, 9, 9, 4, 1, 0, 1, 8 in order at the level selection screen. Then, select any level, hold A, and press Start. Screen coordinates will appear instead of a score and the number of objects displayed will appear instead of the time remaining. Use one of the following controller actions to enable the corresponding debug code. Note: This code may only be enabled on the first version of the game.
Alternately, insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. First, enable the "Sound Test" option by grabbing hold of a vine in Angel Island. While swinging, press Left(3), Right(3), Up 3). A ring sound will confirm correct code entry. Next, grab any pulley in Mushroom Hill and press Left(3), Right(3), Up(3). The ring sound will confirm correct code entry. Pause game play and press Start. You will be taken to the Sega logo and title screen. Select either the "Sound Test" or "1 player" options. When selecting the level, hold A and press Start.
Information in this section was contributed by branksome3.
Alternately, insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable the "Debug mode" code and complete the entire Sonic The Hedgehog 3 game. Because it is connected to Sonic and Knuckles, you should go straight from Launch Base to Mushroom Hill and be able to cheat until the end.
Information in this section was contributed by Craig.
Alternately, insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable the "Level select" code and go to Mushroom Hill Zone Act I. Hold A the enter time that you are there. Press B to jump. When you reach the first Pull Up machine, press Left(3), Right(3), Up(3). A sound will confirm correct code entry. Return to the level select screen, choose a level, then hold A and press Start.
Information in this section was contributed by RTaylor.
Object transformation
Press B during game play to change Sonic into a game object. Press A to change into a new object. Press C to place an object on the screen. Press B again to revert back to Sonic. Note: The type of object that may be selectable will vary from level to level.
Invincibility
Sonic is, by default, invincible in debug mode.
Slow motion
Pause game play and hold B.
Restart
Pause game play and press A.
Frame advance
Pause game play and press C.
Sound test:
Press A(2), B, A(2), B(3), A(2), B, C at the title screen to access the sound test for Zone 1. Press A(2), B(2), C(2), Up, Down, Left, Right, A, C, B, A(7) at the title screen to access the sound test for Zone 2. Hold Y and press Up, Left, Start(2) for the last sound test.
Slow motion:
Pause game play during any level or act and rapidly press C. You cannot control the game while in slow motion.
Information in this section was contributed by Tjisthename4.
Extra points:
Jump and hit the end of act marker. 100 points are awarded every time the marker is hit.
All Emeralds:
With Sonic The Hedgehog 2, to get all emeralds, enable the "Level select" and "Debug" codes, then play songs 01 06 07 07 07 02 01 06.
Information in this section was contributed by Scott Jones.
Play as Knuckles:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Keep moving right at the character selection screen until Knuckles appears, then press Start. Note: This also changes the ending.
Information in this section was contributed by Matt134261.
Hyper Sonic, Hyper Knuckles, Super Tails:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. In order to get Hyper Sonic, Hyper Knuckles, and Super Tails, get all the regular emeralds. Once at Mushroom Hill, jump into the flashing ring that Knuckles closes. Then, get all the super emeralds. Get fifty rings and double jump. Sonic will turn into Hyper Sonic, will flash colors, and have stars flashing around him. Knuckles will turn into Hyper Knuckles and blink gray and red. Tails will turn Super, but flashes yellow. His bird friends will also help him; even though the birds might get left behind, Tails is invincible.
Information in this section was contributed by WVC899.
Play Death Egg Zones 1 and 2 with Knuckles:
Enable the "Level select" code with Knuckles and go to the level Death Egg Zone 1 or 2. You will be playing Death Egg Zone with Knuckles. Note: You can not defeat the Master in Death Egg Zone 1 as Knuckles.
Information in this section was contributed by Keith Donovan.
Fight Robitnik in Mushroom Hill Zone Act 2 as Knuckles:
Get three Chaos Emeralds (no more and do not fail in getting any) in Act 1, and three more in Act 2 (again not failing). Fail at getting the seventh Chaos Emerald before the pulley leading up to the battle with the Act 2 Boss. Find another Chaos Emerald far off to the left and succeed in getting it. Make sure to have well over 50 rings and pass the lamp post slowly (stop just after hitting it). If you see red stars, jump in and get more rings. When out of the goal, power up to Super Knuckles only as you are jumping to get the last three rings. Run over to the "underground" machine and jump on it, standing there after the one jump. You should see Dr. Ivo Robotnik in the machine instead of Robo-Robotnik. It seems to work most of the time.
Information in this section was contributed by Jay.
Secret bonus:
Insert the Sonic The Hedgehog 2 cartridge into the Sonic And Knuckles cartridge. When playing as Knuckles at the second zone, climb up every wall until reaching the top. If you see an extra life there, glide left to find a secret.
Information in this section was contributed by Henry Van Til.
Secret stages:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Play "1F" at the sound test screen, then highlight Special Stage one or two and press Start.
Information in this section was contributed by Matt Dravich.
Hint: Quick goodies:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. At the start of Angel Island, kill the monkey in the tree and jump on the first gray rock to reveal a bumper spring. Bounce up into the tree, and using the bumper spring hidden in the tree, bounce left to land on the moving platform. The platform will take you to a ring bonus and lightning shield power-up. Using the spring in the tree again, bounce right to land on ground with spikes and a RhinoBot. Jump past these to collect the fire shield. When this is collected, Sonic can use the fire dash attack by pressing C(2).
Information in this section was contributed by branksome3.
Hint: Easy Rings:
Insert Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable the "Level select" and "Debug mode" codes. Select Knuckles (03) and Icecap Act 1. Glide out of tunnel and land on other side. Climb to top and glide to the left. Start climbing the hill. On the steep parts, use the debug mode to help. You can get about 30 Rings in two and a half minutes.
Information in this section was contributed by binghamboy.
Hint: Easy big Emeralds:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable the "Debug mode" code and have a saved game. Get all of the small emeralds from the Sonic The Hedgehog 3 stages. When you get to Mushroom Hill, find all of the big colored rings after obtaining all of the emeralds in that stage. Then, restart the game.
Information in this section was contributed by Houston Smart.
Hint: Easy lives:
Insert the Sonic The Hedgehog 2 cartridge into the Sonic And Knuckles cartridge. Play as Knuckles and get to the end of Chemical Plant. There will be a wall that you can climb on. Go to the top of it. There will be an extra life there. Glide to the left you will land on another wall and find another extra life. Glide again to the left. You will land on another wall with yet another extra life.
Information in this section was contributed by ramirez-fam.
Hint: Mental Sonic:
Enable the "Debug Mode" code. Press B + C during game play. Sonic will go mental, and dash about on the spot, turn upside down, and do other stunts. This can also be done with Tails and Knuckles.
Information in this section was contributed by branksome3.
Hint: Anti-gravity Sonic:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge and enable the "Level select" and "Debug mode" codes. Start in any level, and press A while standing still. Sonic will flip upside down and be able to walk on the ceiling. If this is done on a level with no ceiling, like Sky Sanctuary, Sonic will die. This trick can also be done with Tails or Knuckles.
Information in this section was contributed by Bobby Gaines.
Hint: Knuckles in events:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. On some levels you can see Knuckles in an event. Enable the "Debug mode" code. As Sonic, when an event happens with Knuckles turn into an object and go out of reach of the event. Change back into Sonic and you can play the level with the following effects: Sonic will sometimes get Knuckles' jumping skill; many objects will turn completely or partially red; Knuckles' theme will play; the speed up boxes have pictures of Knuckles' foot; and The 10 ring boxes have pictures of Knuckles' leg. This trick will work in Launch Base Zone Act 1, Launch Base Zone Act 2, Mushroom Hill Zone Act 1, and Mushroom Hill Zone Act 2.
Information in this section was contributed by Ryanandalyssa.
Hint: Blue Knuckles:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable the "Debug mode" and "Level select" codes. Select Sonic and go to The Sky Sanctuary Act 2. Defeat Metal Sonic with Hyper on. Once defeated, you will see a Blue Knuckles in the ending.
Information in this section was contributed by marlon2000.
Hint: Red Sonic and Blue Knuckles:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge and play as Knuckles. Enable the "Debug mode" code. Play until the end with all of the Super/Hyper emeralds. When Sonic, Tails, and Knuckles resting on a giant Sonic 3 and Knuckles logo appears, press B and place an S monitor. Press B again and Knuckles will be blue. Break the monitor, and the Sonic on the logo will turn red and flash white, like Super Knuckles.
Information in this section was contributed by mckidz.
Hint: Dr. Robotnik in disguise:
If you play as Knuckles, and have ever wondered who the weird robot-like boss is that takes the place of Dr. Robotnik, it is actually Robotnik in disguise. He is attempting to kill Knuckles so he can take the Master Emerald for himself. Knuckles only finds out that Robotnik is trying to steal the emerald when he is caught trying to take the emerald in the Hidden Palace zone. (If you are playing as Sonic or Tails, this happens after the battle with Knuckles).
Information in this section was contributed by branksome3.
Hint: Defeating final Eggman:
After becoming Super Sonic, you will find the big ship. Go in front, so that the ship fires missiles. Make the missiles hit the top right part of ship. After hitting it eight times, it will be destroyed. Eggman will jump into a space suit and fly through space. Pace yourself and get plenty of rings. When you have at least fifteen, go forward quickly and hit the Master Emerald. Do this eight times to complete the game.
Information in this section was contributed by Mike Wagner.
Glitch: Alternate Boss weapon (when playing as Knuckles):
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Usually when playing as Sonic or Tails, the Angel Island Act 1 Boss uses a flame attack occasionally. However, if you play as Knuckles and reach this Boss, it will instead fire rockets and use the flame only when Knuckles is at close range.
Information in this section was contributed by branksome3.
Glitch: Change Act 1 Boss Music (Zones 1-6, Sonic 3):
When playing Zones 1 to 6 in Sonic The Hedgehog 3, insert the Sonic The Hedgehog 3 cartridge into the console without using the Sonic And Knuckles cartridge at all. Instead of the Sonic and Knuckles Act 1 Boss music, you hear the Sonic 3 version (a funky rap backbeat with fun-style music). Knuckles' theme music also changes, taking just the beat from the Act 1 Boss songand putting that in instead.
Information in this section was contributed by branksome3.
Glitch: Upside down characters:
This trick will turn Sonic, Tails, or Knuckles upside-down. Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable "Debug mode", select any level, then press A. If there is no roof, your character will die. If you want to return to the ground, press A again.
Information in this section was contributed by RTaylor.
Glitch: Blue Knuckles with two tails:
Enable the "Level select" code. Choose Tails (02) and choose Sky Sancuary Act 2. Defeat Mecha Super Sonic. After the
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Level select:
Begin game play with no other cartridges inserted into the Sonic And Knuckles cartridge. Go to any pulley in the first level and press Left(3), Right(3), Up(3). The sound of a ring being collected will confirm correct code entry. Pause game play and press A to restart the game. Hold A and press Start at the title screen to display a level selection screen.
Information in this section was contributed by andalite.
Alternate level select:
Insert the Sonic The Hedgehog 2 cartridge into the Sonic And Knuckles cartridge. Press Up(3), Down(3), Left, Right, Left, Right at the title screen. A sound will confirm correct code entry. Press A + Start to display the level selection screen. This code will also all rings to be kept if your character is hit.
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. In Angel Island Zone, grab on to a vine and while swinging on it press Left(3), Right(3), Up(3). A sound will confirm correct code entry. Press Start then A at the title screen to enter the Sound Test.
nformation in this section was contributed by Matt Dravich.
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Quickly press Up(2), Down(2), Up(4), after the Sega logo fades and Sonic starts to appear, and before the screen flashes white. The timing of this code is particularly sensitive.
Information in this section was contributed by Jessup Columbia.
As Sonic, Tails, or Knuckles (Note: This is who you will control when you select a level), go to Angel Island Zone. Find one of the swinging vines (not the vines that go down the other vine, but the ones that go back and forth). Press Left(3), Right(3), Up(3). The sound of a ring will confirm correct code entry. Press Start, then A. Press Up or Down(2) at the title screen to enter the hidden sound test where you can choose any level. (Only the Sonic 3 levels in Sonic 3 but any level in Sonic 3 and Knuckles). To change your character in the sound test, press C. The yellow numbers are your character (00 for Sonic and Tails, 01 for Sonic, 02 for Knuckles, and 03 for Tails.)
Information in this section was contributed by Michael Pierson.
Debug mode:
Insert the Sonic The Hedgehog 2 cartridge into the Sonic And Knuckles cartridge. Play songs 1, 9, 9, 4, 1, 0, 1, 8 in order at the level selection screen. Then, select any level, hold A, and press Start. Screen coordinates will appear instead of a score and the number of objects displayed will appear instead of the time remaining. Use one of the following controller actions to enable the corresponding debug code. Note: This code may only be enabled on the first version of the game.
Alternately, insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. First, enable the "Sound Test" option by grabbing hold of a vine in Angel Island. While swinging, press Left(3), Right(3), Up 3). A ring sound will confirm correct code entry. Next, grab any pulley in Mushroom Hill and press Left(3), Right(3), Up(3). The ring sound will confirm correct code entry. Pause game play and press Start. You will be taken to the Sega logo and title screen. Select either the "Sound Test" or "1 player" options. When selecting the level, hold A and press Start.
Information in this section was contributed by branksome3.
Alternately, insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable the "Debug mode" code and complete the entire Sonic The Hedgehog 3 game. Because it is connected to Sonic and Knuckles, you should go straight from Launch Base to Mushroom Hill and be able to cheat until the end.
Information in this section was contributed by Craig.
Alternately, insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable the "Level select" code and go to Mushroom Hill Zone Act I. Hold A the enter time that you are there. Press B to jump. When you reach the first Pull Up machine, press Left(3), Right(3), Up(3). A sound will confirm correct code entry. Return to the level select screen, choose a level, then hold A and press Start.
Information in this section was contributed by RTaylor.
Object transformation
Press B during game play to change Sonic into a game object. Press A to change into a new object. Press C to place an object on the screen. Press B again to revert back to Sonic. Note: The type of object that may be selectable will vary from level to level.
Invincibility
Sonic is, by default, invincible in debug mode.
Slow motion
Pause game play and hold B.
Restart
Pause game play and press A.
Frame advance
Pause game play and press C.
Sound test:
Press A(2), B, A(2), B(3), A(2), B, C at the title screen to access the sound test for Zone 1. Press A(2), B(2), C(2), Up, Down, Left, Right, A, C, B, A(7) at the title screen to access the sound test for Zone 2. Hold Y and press Up, Left, Start(2) for the last sound test.
Slow motion:
Pause game play during any level or act and rapidly press C. You cannot control the game while in slow motion.
Information in this section was contributed by Tjisthename4.
Extra points:
Jump and hit the end of act marker. 100 points are awarded every time the marker is hit.
All Emeralds:
With Sonic The Hedgehog 2, to get all emeralds, enable the "Level select" and "Debug" codes, then play songs 01 06 07 07 07 02 01 06.
Information in this section was contributed by Scott Jones.
Hyper Sonic, Hyper Knuckles, Super Tails:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. In order to get Hyper Sonic, Hyper Knuckles, and Super Tails, get all the regular emeralds. Once at Mushroom Hill, jump into the flashing ring that Knuckles closes. Then, get all the super emeralds. Get fifty rings and double jump. Sonic will turn into Hyper Sonic, will flash colors, and have stars flashing around him. Knuckles will turn into Hyper Knuckles and blink gray and red. Tails will turn Super, but flashes yellow. His bird friends will also help him; even though the birds might get left behind, Tails is invincible.
Information in this section was contributed by WVC899.
Play Death Egg Zones 1 and 2 with Knuckles:
Enable the "Level select" code with Knuckles and go to the level Death Egg Zone 1 or 2. You will be playing Death Egg Zone with Knuckles. Note: You can not defeat the Master in Death Egg Zone 1 as Knuckles.
Information in this section was contributed by Keith Donovan.
Fight Robitnik in Mushroom Hill Zone Act 2 as Knuckles:
Get three Chaos Emeralds (no more and do not fail in getting any) in Act 1, and three more in Act 2 (again not failing). Fail at getting the seventh Chaos Emerald before the pulley leading up to the battle with the Act 2 Boss. Find another Chaos Emerald far off to the left and succeed in getting it. Make sure to have well over 50 rings and pass the lamp post slowly (stop just after hitting it). If you see red stars, jump in and get more rings. When out of the goal, power up to Super Knuckles only as you are jumping to get the last three rings. Run over to the "underground" machine and jump on it, standing there after the one jump. You should see Dr. Ivo Robotnik in the machine instead of Robo-Robotnik. It seems to work most of the time.
Information in this section was contributed by Jay.
Secret bonus:
Insert the Sonic The Hedgehog 2 cartridge into the Sonic And Knuckles cartridge. When playing as Knuckles at the second zone, climb up every wall until reaching the top. If you see an extra life there, glide left to find a secret.
Information in this section was contributed by Henry Van Til.
Secret stages:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Play "1F" at the sound test screen, then highlight Special Stage one or two and press Start.
Information in this section was contributed by Matt Dravich.
Hint: Quick goodies:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. At the start of Angel Island, kill the monkey in the tree and jump on the first gray rock to reveal a bumper spring. Bounce up into the tree, and using the bumper spring hidden in the tree, bounce left to land on the moving platform. The platform will take you to a ring bonus and lightning shield power-up. Using the spring in the tree again, bounce right to land on ground with spikes and a RhinoBot. Jump past these to collect the fire shield. When this is collected, Sonic can use the fire dash attack by pressing C(2).
Information in this section was contributed by branksome3.
Hint: Easy Rings:
Insert Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable the "Level select" and "Debug mode" codes. Select Knuckles (03) and Icecap Act 1. Glide out of tunnel and land on other side. Climb to top and glide to the left. Start climbing the hill. On the steep parts, use the debug mode to help. You can get about 30 Rings in two and a half minutes.
Information in this section was contributed by binghamboy.
Hint: Easy big Emeralds:
Insert the Sonic The Hedgehog 3 cartridge into the Sonic And Knuckles cartridge. Enable the "Debug mode" code and have a saved game. Get all of the small emeralds from the Sonic The Hedgehog 3 stages. When you get to Mushroom Hill, find all of the big colored rings after obtaining all of the emeralds in that stage. Then, restart the game.
Information in this section was contributed by Houston Smart.
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here are some sonic adv 2 battle hints for choas!!
Hint: Shadow Chao:
Keep giving a Chao Green Chaos Drives. When it evolves, it will have green stripes on its head just like Shadow. This works best with the normal Chaos that hatch from the white and blue eggs.
Information in this section was contributed by cher hung.
Hint: Knuckles Chao:
Only feed your Chao Red Fruits, and Red Chaos Drives. Do not give your Chao any animals. Your Chao must be a Hero Chao for this to work. Your Chao will have a stem on its head, but when it transforms its sixth time, its head will look like Knuckles.
Information in this section was contributed by connor r.
Hint: Green Sonic Chao:
Get a blue egg from the Black Market. Give that Chao at least 15 Green Chaos Drives. As Sonic or Shadow, keep petting the Chao. Give that Chao the hog at least two times. You can also get a regular color Chao and give the 15 Green Chaos Drives. Then, when it evolves, spend a lot of time with the Chao as Sonic and it will be blue.
Information in this section was contributed by DinoEvan, Snkcc, and sonicmaster.
Hint: Super Sonic Chao:
Raise a Gold Chao from Sonic Advanced or Sonic Adventure 2 Battle with Shadow. Do not give anything to the Chao besides fruits (Hero, Dark, Round, etc.). When your Chao transforms it, will be a Super Sonic Chao.
Information in this section was contributed by Phuocanhdinh.
Hint: Hyper Shadow Chao:
Raise a Silver Chao with Shadow. Feed it only fruit and chaos drives (red recommended). When it transforms, it will be a Hyper Shadow Chao.
Information in this section was contributed by Phuocanhdinh.
Hint: Tails Chao:
Note: This trick requires a link cable, a Game Boy Advance, Sonic Advance, and a memory card with a saved game from Phantasy Star Online Episode 1 And 2. To get a real Tails Chao, play Phantasy Star Online Episode 1 And 2. Go to the Hunters guild. Select the mission "Fake In Yellow". If it is not there the first time, then play some missions to unlock it. Find the Rappy that used to be a human. Talk to it, and it will make a Telepipe. Enter the Telepipe. You will go to the city. Re-enter the Telepipe. You will see 3 Rappys staring at something. Talk to all three of them and walk over to place they where staring at. A Chao will appear. It will talk to you and give you the Key item "Chao Key". Get off Regol. In the city, by the Hunters guild, you will see a GBA machine similar to the one in Sonic Adventure 2 Battle's Chao Garden. Step on it and transport the data to the Game Boy Advance. A Chao will appear in the Game Boy Advance's Tiny Chao Garden. The Chao's name will be Tails with a ??? under it (its type is unknown). Transport the Chao to the Sonic Adventure 2 Battle Chao Garden. You will now have a Chao that resembles Tails with two tails, his ears, and the hair.
Information in this section was contributed by supersonic.
here are some sonic advance two codes!!!!
Play as Cream:
Successfully complete the Leaf Forest level as Sonic.
Information in this section was contributed by vulpian.
Play as Tails:
Successfully complete the Music Plant level as Sonic.
Information in this section was contributed by vulpian.
Play as Knuckles:
Successfully complete the Sky Canyon level as Sonic.
Information in this section was contributed by vulpian.
Play as Amy:
Successfully complete the game with all seven Chaos Emeralds as Cream, Knuckles, Sonic, and Tails.
Information in this section was contributed by vulpian.
Tiny Chao Garden:
Successfully complete the game with all seven Chaos Emeralds as any character.
Information in this section was contributed by vulpian.
here is some sonic advance codes!!!
Tails as partner:
Highlight Sonic at the character selection screen and press Up. Next, highlight Tails and press Down. Then, highlight Knuckles and press L. Finally, highlight Amy and press R. Highlight Sonic and press A to select him. Tails will follow you during the game, but cannot be controlled.
Information in this section was contributed by rwilson19.
Alternately, Sonic should already be highlighted at the character selection screen. Press Up, Right, Down, Right, L, Right, R, Right, A. If done correctly, Sonic will be highlighted again. Select him, and a ring sound will confirm correct code entry. Tails will follow you through the game but cannot be controlled. Repeatedly press A to make Tails fly. Note: Tails cannot pick you up while he is flying.
Information in this section was contributed by FranksPlc.
Level select:
When you first play the game, there will be a screen that asks what language to display then game in. Set it to Japanese. After the character selection screen. the level selection screen will be appear. Note: If you go to the options and change the language back to English, the level select will remain, as long as you do not delete all the game data.
more cheat codes
heres a sight of ather cheat codes